Download Civil War Battles Campaign Ozark v1.06 Patch RIP crack by TNT

Added to site2007-03-04
Rating90/100
Votes6


Civil.War.Battles.Campaign.Oza.crack.zip (155443 bytes)

namesizecompressed
Civil.War.Battles.Campaign.Oza.crack.exe 181248 152070
FILE_ID.DIZ 64 64
TNT.nfo 8151 2841

FILE_ID.DIZ

TNT's crack for Civil War Battles Campaign Ozark v1.06 Patch RIP


TNT.nfo

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│             Civil War Battles: Campaign Ozark v1.06 Patch *RIP*             │
│                                  *Cracked*                                  │
│                           (c)2005 HPS Simulations                           │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 03/04/2007         │
│     Cracked By : TEAM TNT                   Protection : CD Check           │
│    What is it? : Cracked Update            OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

Update Info:
------------
Changes for Campaign Ozark 1.06
    - Fixes for Vista compatibility.
    - Change to allow leaders to cross any bridge that infantry can cross.
    - New feature to allow an artillery battery to be spiked (see Command Menu
      in main program).
    - Added optional Artillery Capture rule.
    - Added new Weather feature (see Users Manual).
    - Added victory points for supply wagons.
    - Brought scenarios up to date for Bridge Limit/Repair rules.
    - Minor terrain changes to Newtonia map.
    - Changes to victory point values for cavalry and artillery
      for many scenarios.

Changes for Campaign Ozark 1.05
    - Added optional Night Movement Fatigue rule.

Changes for Campaign Ozark 1.04
    - Additional of new optional Target Density rule which causes
      increased fire value against targets with more than 2/3 maximum
      stacking in hex.
    - New optional Bridge Limit and Repair rule that allows damaged bridges
      to be repaired and imposes bridge strength limits on movement (see
      Movement section of Users Manual for more information).
    - Change to Disruption recovery determination so that Artillery units use
      their Morale rating for the recovery test (see Command section of
      Users Manual).

Changes for Campaign Ozark 1.03
    - Map Graphics: new 3d Features and 3d Symbols files.
    - Minor map changes: including extension of main Pea Ridge map on east edge
    - Minor oob changes: some unit names changed to number and state
      designations.
    - Changed mixed arms values in pdt file.
    - Minor scenario fixes: ex. unit strength adjustments.
    - Gunboat stacking is limited to two per hex.
    - Added gunboat artillery loses to count for victory points.
    - Added the ability to create 2 hour night turns. (.pdt file)
    - Leaders, supply wagons, and limbered arty will not prevent a 
      defending unit from retreating after a lost melee.
    - Supply wagons will have the option of counting toward victory points.
    - Defending units will now fire at 100% as a result of melee.
    - A/I Artillery will only fire at valid targets.   

< Read the file "changes.txt" for full update information >


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. Update your game version:
   UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
   Always unRAR with full paths!

3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
   Always unRAR with full paths!

4. To start the game, run or make a shortcut in Windows for:
   cpz.exe


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

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  There is nothing wrong with flaming code/crack thieves.  We encourage it.

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  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
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┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│  Header Logo : Super Nova [TNT]      ║      NFO Layout : Super Nova         │
│                                      ╩                                      │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡

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---------------------------------TNT DIR INFO---------------------------------
Civil_War_Battles_Campaign_Ozark_v1.06_Patch_Cracked_RIP-TNT
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