Download Squad Battles Tour of Duty v1.03 Patch RIP crack by TNT

Added to site2006-03-26
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Squad.Battles.Tour.of.Duty.v1.crack.zip (153364 bytes)

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FILE_ID.DIZ 58 58
Squad.Battles.Tour.of.Duty.v1.crack.exe 169984 149250
TNT.nfo 10245 3590

FILE_ID.DIZ

TNT's crack for Squad Battles Tour of Duty v1.03 Patch RIP


TNT.nfo

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│                Squad Battles: Tour of Duty v1.03 Patch *RIP*                │
│                                  *Cracked*                                  │
│                           (c)2002 HPS Simulations                           │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 03/25/2006         │
│     Cracked By : TEAM TNT                   Protection : CD Check           │
│    What is it? : Cracked Update            OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

Update Info:
------------
Changes for Tour of Duty V1.03
    - Added definition of "Covered Terrain" which increases the probability
      that Vehicles assaulting into that terrain become Immobile as a result.
      Covered Terrain is noted in the Terrain Info box with the "C"
      designation.
    - Added ability to create scenarios having Breastwork defenses (see
      Hex Menu under Scenario Editor).
    - Added ability for Demolition loads to destroy Railroads and Bridges
      (see Demolition Weapons under Weapon Types in the Users Manual).
    - Change so that Immobile Vehicles do not have an inherent assault value.
    - Added ability for heavy weapons to be Setup, increasing their
      effectiveness (see Firing in the Users Manual).
    - Added ability to define A/I Firing Scripts (see Scenario Editor help
      file).
    - Added Quality Loss Mod optional rule (see Combat Results section of
      Users Manual).
    - (Database) Adjustment to lethality of medium machine guns (tripod
      mounted).

Changes for Tour of Duty V1.02
    - Added Plus sign to 2D icon of vehicles carrying passengers.
    - Added Flame Mines (see Movement section of Users Manual).
    - Added Engineer Bridges to possible vehicle types (see Movement section
      in Users Manual).
    - Added Ask Before Unloading/Dropping option under Settings Menu to
      avoid accidental unloading or dropping.
    - Added ability for radios to be designated as Setup thus reducing
      scatter of support called from those radios (see Support section of
      Users Manual).
    - Added Fast A/I Processing Option under A/I Menu equivalent to the F8
      hot key with sound effects turned off.
    - Change to prevent crew-served weapons from being fired from Shallow
      Water hexes.
    - Added Protection Value to reinforcement entry in Arrived Dialog.
    - Change to Assault Effects of 1/4 for Pinned and 1/8 for Broken.
    - Added ability to assign a Facing to a Bunker, Pillbox, or Cave hex
      (see Firing section of Users Manual).
    - Change so that Vehicles receive no protection from enemy fortifications
      (Instead of half protection from Improved Positions and Trenches).
    - Change so that using Demolition Weapons against Vehicles causes a
      check for Immobile status.
    - Added a high HE Immobilization Effect that allows large caliber guns
      and large bombs to cause Immobilization of vehicles (see Firing section
      of Users Manual).
    - Change so that Sniper Fire from Disrupted, Pinned, or Demoralized crews
      losses its special effects.
    - (Scenario Editor) Added E and F hot keys for increasing and decreasing
      Effectiveness of selected units.

Changes for Tour of Duty V1.01
    - Changed Terrain Box display so that the height of the terrain and its
      protection are both displayed (see Hex Info Area in Main Program Manual).
    - Addition of Pinning effect associated with Sniper Fire and
      Demolition Charges (See Users Manual under Weapon Types).
    - Added feature to OB Editor to randomize unit pictures.
    - Added Star to Leader picture on 2D map counter.
    - Changed facing armor modifier to 150% from 125%.
    - Added Select Single-Use option to control whether Single-Use Weapons
      are selected by default (see Settings Menu in Main Program).
    - Added Variable Ending Optional Rule which allows a scenario to be
      played a variable number of turns past the designated ending.
    - Change so that sniper fire does not affect vehicles (unless Vehicle-Only
      load is being fired).
    - Change so that indirect fire into smoke is not reduced.
    - Increased the vulnerability of Trucks and other low armor vehicles
      to assaults.  See Assaults in Users Manual for more details.
    - Added a morale check when infantry attempts to assault a Hard Vehicle
      (see Assaults section of Users Manual).
    - Infantry in City and Industrial hexes are now vulnerable to the fire of
      Vehicle-Only loads.  This is in addition to being vulnerable in Bunkers
      and Pillboxes.
    - Fix for ownership bug caused by enemy wreck in hex.
    - Added leader voices for Rally attempts.
    - Added Grappling markers which allow units to cross Cliff hexsides
      (see Movement section of Users Manual).


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. Update your game version:
   UnRAR UPDATE.RAR to your game directory, overwriting any existing files.
   Always unRAR with full paths!

3. UnRAR CRACK.RAR to your game directory, overwriting any existing files.
   Always unRAR with full paths!

4. To start the game, run or make a shortcut in Windows for:
   tod.exe


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

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  There is nothing wrong with flaming code/crack thieves.  We encourage it.

  Quality and quantity are both possible simultaneously, yet often difficult.

  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
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                               ~~~~~~~~~~~~~~~~~
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