Download B C. Kings Unlocker RIP keygen by TNT

Added to site2008-12-19
Rating94/100
Votes10


B_C_Kings_Unlocker_keygen_by_TNT.zip (157777 bytes)

namesizecompressed
B_C_Kings_Unlocker_keygen_by_TNT.exe 181760 153970
FILE_ID.DIZ 40 40
TNT.nfo 8919 3307

FILE_ID.DIZ

TNT's keygen for B C. Kings Unlocker RIP


TNT.nfo

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│                              B.C. Kings *RIP*                               │
│                                 *Unlocker*                                  │
│                    (c)2008 Mascot Enteratinment / Falcon                    │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 12/18/2008         │
│     Cracked By : TEAM TNT                   Protection : Integrity Check+DS3│
│    What is it? : Unlocker                  OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

NOTE: No ISO game exists, so there will only be a RIP unlocker.  -Jay Pegs


A SavedGame giving you access to all of the areas of the game.

Unlocks: 
         All 12 Missions

         Grants you 56 Shells (money) to buy any or all weapons/upgrades 
           in the Ugha Shop


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. Always make a backup copy of your game file(s) first:
   PlayerProfiles\Player4\info.*

   * That is if you already have 5 profiles created.  Do you?  And would you?
   * A dumb p2p thief might, but not you right???

3. UnRAR the archive to your game directory, overwriting any existing files.
   Always unRAR with full paths!

4. Play with the profile "TNT"

5. At the Main Menu, select:

   Start Game  ->  Solo Campaign

   Note that there is a fork in the road after Mission #2 (on the lower-right 
   of the game map).  You get a choice to play missions on either road.  So, 
   there is no set order in which to play the missions on either side of the 
   forked road.  It's your choice.  But of course, the missions do become more 
   difficult the further down you go on any road.

   Don't forget to choose a Difficulty Setting before starting a mission.

   To use the Shells, first load a mission.  And then hit the F10 key to open 
   the in-game menu.  Finally, click the Ugha Shop button.

   Mradin is the only Hero that extra Weapons can be purchased for.  So if he 
   is not in the current mission that you are playing, then there will be no 
   weapons available to buy in the shop.

   The upgrades (on the left side) are always available in every mission and 
   they do affect ALL HEROES (not just Mradin).

   After you purchase any upgrades or weapons, they will be permanently saved 
   to your profile and automatically enabled for ALL MISSIONS.  Just FYI.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, Cheat Codes, & Trainers:

  Seeing as how many users do NOT have 0day/ access older than 6 months, we 
  will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers 
  (which we will refer to by using the term '0day-dox') for updated versions of 
  0day-section game releases.

  The oddity about this is that even if older 0day-dox still work perfectly on 
  the new game versions, we will still put out a new set of 0day-dox 
  specifically tagged for the new game version.  The new 0day-dox will also be 
  tested to make sure they work properly for a new game version, even if they 
  are 100% the same files as a previous version's dox.

  We use a "6-month Minor Update rule" so as not to flood the hell out of the 
  scene.  This means that we will wait until 6 months (calendar time) from the 
  PRE date of the previous 0day-dox.  By 'calendar time', an example is that 6 
  months after January 02 2005 will be July 02 2005.  Six months, not 180 days, 
  to avoid archaic calculations.  After that time, we will wait AGAIN for a new 
  version of the game.  We will NOT use new game versions that came out during 
  the 6 month waiting period.  When a brand new game version is PRE-released 
  after the 6 months of waiting, we will release new 0day-dox for it as needed.

  Of course, MU rules do not affect Major Version updates, such as when a 
  program goes from v3.92 to v4.00.  We always make new dox for Major Version 
  changes, regardless of the amount of time (even if 3.92 came out 1 day ago).

  --------

  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

  Egotism is good in small doses.

  There is nothing wrong with flaming code/crack thieves.  We encourage it.

  Quality and quantity are both possible simultaneously, yet often difficult.

  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Joining TNT  ■
                               ~~~~~~~~~~~~~~~~~
  TNT works in all languages.

  If you feel that you have something useful to offer us, such as the ability 
  to contribute to our scene releasing efforts, then see below.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Contact TNT  ■
                               ~~~~~~~~~~~~~~~~~
  Those who seek TNT will find a way to get in touch with us.
  Just ask around for the #1 Dox group.

  TNT has no email address, nor a web site.  Any you find are surely fake.

┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│  Header Logo : Super Nova [TNT]      ║      NFO Layout : Super Nova         │
│                                      ╩                                      │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡

                          " There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
B.C._Kings_Unlocker_RIP-TNT
---------------------------------END TNT INFO---------------------------------


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