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▄▄▄███▓▀▀▓▀▀ BlitzMax.v1.26 ▀▀▓▀▀▓███▄▄▄
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▐▌▀▓█▄█▄ ▀ █ Cracker ........: ARN █ ▀ ▄█▄█▓▀▐▌
▀▄ ▀▀▀██▄▄ █ Packer .........: ARN █ ▄▄██▀▀▀ ▄▀
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▄▀▓▓▀ █ Protection .....: $$$ █ ▀▓▓▀▄
▐▌▐▓▌ █ Crack Type .....: Retail █ ▐▓▌▐▌
▀▄▀█▄ ▄ █ Release Date ...: 03.10.2007 █ ▄ ▄█▀▄▀
▀█ █ Release Size ...: 4x 4.89 mb █ █▀
▄▓▄ ▐▌ █ █ ▐▌ ▄▓▄
▀ ▄▀ █ Release Type ...: Application █ ▀▄ ▀
▀ █ Operating Sys ..: WinAll █ ▀
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▀▓▓█▄▀ ▀ ░▐▓▓▌ R E L E A S E N O T E S ▐▓▓▌░ ▀ ▀▄█▓▓▀
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▀ █ █ ▀
█ Overview █
█ BlitzMax is the new, next generation game █
█ programming language from Blitz Research. █
█ BlitzMax retains the BASIC roots of █
█ Blitz3D and BlitzPlus, but adds a ton of █
█ cool new features and abilities. █
█ █
█ Enhanced BASIC language █
█ BlitzMax is BASIC...but with a few █
█ twists, including: █
█ █
█ * Function pointers █
█ * Fully dynamic arrays █
█ * Inheritance and polymorphism █
█ * 'By reference' function parameters █
█ * Byte, Short, Int, Long, Float and █
█ Double numeric data types █
█ * Array and string slicing █
█ * Flexible 'collection' system for █
█ dealing with linked lists etc █
█ * Low level pointer handling █
█ * UTF16 strings █
█ * The ability to 'Incbin' binary data █
█ and access it as easily as if it were a █
█ regular file █
█ * External language support for █
█ interfacing with C/C++/ObjectiveC or █
█ assembly code █
█ █
█ Multiplatform support █
█ BlitzMax has been designed from the █
█ ground up for multiplatform support, and █
█ BlitzMax programs can be compiled for █
█ Windows, MacOS X and Linux. The BlitzMax █
█ license is 'all in one' - buy BlitzMax █
█ once and run your programs on all three █
█ platforms! █
█ █
█ Modular design █
█ BlitzMax is largely based around the idea █
█ of modules, collections of commands █
█ stored in special files. You can add your █
█ own modules to the system, allowing you █
█ to cleanly reuse code in your own █
█ projects. Modules are also a great way to █
█ distribute libraries of commands, and █
█ Blitz Research have many weird and █
█ wonderful modules lined up for future █
█ release! █
█ █
█ Easy to use 2D command set █
█ BlitzMax includes the Max2D module which █
█ contains a set of very easy to use 2D █
█ commands. On MacOS X and Linux, Max2D █
█ uses the OpenGL API, while on Windows PCs █
█ you have the option of using either the █
█ OpenGL or DirectX APIs. Both OpenGL and █
█ DirectX use 3D hardware to draw graphics █
█ to the screen, allowing for advanced █
█ effects such as realtime blending, █
█ rotation and scaling. █
█ █
█ Intelligent build system █
█ BlitzMax allows you to split a project up █
█ into multiple source files which can be █
█ pre-compiled to massively reduce █
█ development time. This process is handled █
█ automatically by the included BMK ('Blitz █
█ make') utility and is completely █
█ transparent to the developer. █
█ █
█ IDE and Debugger █
█ The BlitzMax package includes an █
█ 'integrated development environment' █
█ (IDE), which is used to enter your █
█ programs, and a debugger for tracking █
█ down bugs. █
█ █
█ Direct OpenGL support █
█ Thanks to the OpenGL module, you can use █
█ BlitzMax for direct OpenGL programming. █
█ Writing an OpenGL program is now as █
█ simple as: █
█ █
█ GLGraphics 640,480 █
█ █
█ While Not KeyHit( KEY_ESCAPE ) █
█ █
█ glClear GL_COLOR_BUFFER_BIT █
█ █
█ glBegin GL_TRIANGLES █
█ glVertex2i 0,1 █
█ glVertex2i 1,-1 █
█ glVertex2i -1,-1 █
█ glEnd █
█ █
█ Flip █
█ █
█ Wend █
█ █
█ In addition, a module based on the █
█ popular 'Glew' library provides support █
█ for all OpenGL extensions. █
█ █
█ Tons of source code included █
█ Most BlitzMax modules are written █
█ in...BlitzMax! When you buy BlitzMax, you █
█ will receive the source code to all the █
█ BlitzMax modules, allowing advanced users █
█ the opportunity to enhance the BlitzMax █
█ system, or tweak it for their own needs. █
█ █
█ █
█ http://www.blitzmax.com/ █
█ █
█ █
█ █
█ █
█ █
▄███▀ ▓ ▄■ ■▄ ▓ ▀███▄
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▀▓▓█▄▀ ▀ ░▐▓▓▌ i N S T A L L N O T E S ▐▓▓▌░ ▀ ▀▄█▓▓▀
▌███ ▓ ▀▓▓▄▄▀ ▀▄▄▓▓▀ ▓ ███▐
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▀ ▄▀ █ █ ▀▄ ▀
▀ █ █ ▀
█ 1) Unpack █
█ 2) Install with setup.exe █
█ 3) Install update for latest version █
█ 4) Enjoy! █
█ █
█ █
█ █
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▀▓▓█▄▀ ▀ ░▐▓▓▌ N E W S & C O N T A C T ▐▓▓▌░ ▀ ▀▄█▓▓▀
▌███ ▓ ▀▓▓▄▄▀ ▀▄▄▓▓▀ ▓ ███▐
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▀ ▄▀ █ █ ▀▄ ▀
▀ █ █ ▀
█ After so many years in the scene, both as █
█ individuals and as a group we've █
█ definately become more refined, with █
█ keygens and retail supplies and not to █
█ mention the latest addition, ebooks. We █
█ hope to bring you more of the quality █
█ stuff we've brought so far and we're █
█ sure, unless a meteorite hits earth or █
█ something that we'll be here for a long █
█ time, on top, as you know us :) █
█ Even though we've grown quite big, █
█ there's always room for more people, and █
█ we're looking for talented █
█ crackers/keygeners who can crack/keygen █
█ most protections like arma/aspr/hasp etc █
█ and suppliers. If you are interested, █
█ drop us an email at aggression[at]hush.ai █
█ █
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▄▀▄█▀░ █ █ ░▀█▄▀▄
▐▌▐▓▌ █ Contact: aggression[at]hush.ai █ ▐▓▌▐▌
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▐▓██▌▐▌ ▀ ▀ ▀▐▓▌▀ ▀ ▀ ▐▌▐██▓▌
▐▌▀▓██▄█ ▀ ASCii DiRECT ▄▓▄▐█▌▄▓▄ FROM STARS ▀ █▄██▓▀▐▌
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