Download CyberMotion 3D-Designer XL v3.0 keygen by UCF

Added to site2002-12-31
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cybermotion3ddesignerxlv3.0keygenucf.zip (90849 bytes)

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UCF2000.NFO 18355 4833
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UCF2000.NFO

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 ██│         dATE: │ May 1,1999 │░░░░░░░░░░░░░░░░░░░░░░░░░░░░│      UCF     │▒█
 ██╞═══════════════╪════════════┴═══════════════════════════════════════════╡▒█
 ██│     sOFTWARE: │ CyberMotion 3D-Designer XL 3.0  *Regged*               │▒█
 ██╞═══════════════╪════════════════════════════════════════════════════════╡▒█
 ██│     kEYWORDS: │ Win9x/NT/Modeling/3d-Objects/Animation                 │▒█
 ██╞═══════════════╪════════════════════════════════════════════════════════╡▒█
 ██│   fIND wHERE: │ -                                                      │▒█
 ██╞═══════════════╪════════════════════════╤═══════════╤═══════════════════╡▒█
 ██│     pACKAGER: │ Jaydee                 │ sUPPLIER: │ Jaydee            │▒█
 ██╞═══════════════╪════════════════════════╪═══════════╪═══════════════════╡▒█
 ██│      cRACKER: │ Sun Tzu                │ cODER:    │ -                 │▒█
 ██╘═══════════════╧════════════════════════╧═══════════╧═══════════════════╛▒█
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 CyberMotion is a professional and easy to use 3D-designing program for modelling
 and animating 3D-objects. The integrated 3D-modeller, raytracer, animation module
 and lots of special effects like lens flares, motion blur, depth-sharpness, 
 particle systems, animated starfields, volumetric lightning and many other 
 features will help you to create your own virtual realms without any restrictions.

 CyberMotion User Interface
 
 The CyberMotion GUI eases work with complex 3D-scenes. Just select an object and 
 drag it with your mouse to move, scale or rotate it or input the parameters into 
 the corresponding edit boxes for more precise work.
 
 CyberMotion online manual
 
 Along with CyberMotion comes a rich illustrated context-sensitive online manual
 which contains also lots of tutorials and examples. For fast help just press the
 F1-button.

 Modelling 3D-Objects
 
 Build your own objects with the built in editors for:
 Extrude-, sweep-, spiral-, analytical-, functional-, fractal- or text objects or
 just load foreign file formats like DXF or RAW.
 Additionally there are tools for manipulating individual points and facets such as: 
 delete or add points/facets, triangulate facets, magnetic deformation, etc

 Materials
 
 Create your own surfaces in the powerful material editor or just load and adjust
 one out of the materials library. The material editor provides settings for colors,
 reflection, transparency, self illumination, procedural- and bitmap textures, bumpmap
 textures and many more. 
 Raytracing
 
 With the raytracing algorithm CyberMotion is able to render photorealistic pictures
 and animations with real fraction, reflection and shadows, just like in nature. 
 Special effects like depth-sharpness, lens- and luminosity flares will enhance the
 impression of real camera pictures. 

 Animation
 
 The animation module of CyberMotion:
 - Each object can be animated including camera, lights, light effects like lens
   flares, the background and particle systems.
 - Preview animation takes place directly in the work window while editing objects.
 - New keys are automatically generated if an object is moved, scaled or rotated
   or the parameters of lights or background are changed in any frame. The extensive
   animation dialog is only invoked if you want to work on the object timelines directly.
 - Objects can be connected together hierarchically
   Enter the gallery section to view some examples like this skeleton-animation with 
   lots of animated light effects. 

 Particle systems
  
 The particle system of CyberMotion:
 Particle systems are used in situations, where many objects have to be moved at the 
 same time. To create them one by one and then to animate each single object would be 
 much to costly. With particle systems you can easily animate only one object and then
 let CyberMotion create up to thousands of copies of that object and animate them 
 automatically by means of physical laws or just let them copy the reference object 
 movement. Examples for particle systems are explosions, snowfall, whirlwind, volcanic
 eruptions, swarms of insects, birds or fishes or water bubbles.
 Even flowers on a meadow are no problem.  That's all it takes to let CyberMotion render
 this meadow picture. With the help of two particle systems, the flower stamps and the
 blades of grass are copied and randomly placed in the environment. 

 Animated Starfield 
 With the new starfield editor you can create genuine 3D-starry skys which can be 
 combined with other background models. Thus it is possible e.g. to create a cloudy
 sky with stars shining through the blanket of clouds. Additionally stars can be
 animated to simulate star flights. Since the starfield is based on a real 3D-model,
 camera movements and zoom will be included in the calculation.
  

                           Watch out for more of UCF.

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 ██│     sOFTWARE: │   Name: Sun-Tzu/UCF2000                                │▒█
 ██│     rEGiNFOS: │ Serial: 135887B                                        │▒█
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 ██│      fOUNDER: │ :MARQUIS: .................................... Retired │▒█
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 ██│      cOUNCIL: │ G-RoM ................................ Coding Division │▒█
 ██│               │ Netking ................................. Net Division │▒█
 ██│               │ t00nie .............................. Courier Division │▒█
 ██│               │ RyDeR_H00k! ........................ Cracking Division │▒█
 ██│               │ Xoanon ............................. Cracking Division │▒█
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 ██│     cRACKING  │ Xoanon .................................. Head/Cracker │▒█
 ██│      dIVISON: │ RyDeR_H00k! ............................. Head/Cracker │▒█
 ██│               │ Ela .......................................... Cracker │▒█
 ██│               │ G-RoM ........................................ Cracker │▒█
 ██│               │ IllumiTIE .................................... Cracker │▒█
 ██│               │ LordByte ..................................... Cracker │▒█
 ██│               │ Muffin ....................................... Cracker │▒█
 ██│               │ Nobody ....................................... Cracker │▒█
 ██│               │ Quantico ..................................... Cracker │▒█
 ██│               │ Sp0t ......................................... Cracker │▒█
 ██│               │ Sun-Tzu` ..................................... Cracker │▒█
 ██│               │ tHeRain ...................................... Cracker │▒█
 ██│               │ _MegaDoc_ .................................... Cracker │▒█
 ██│               │ EinZtein ..................................... Cracker │▒█
 ██│               │ [j0b] .................................. Guest Cracker │▒█
 ██│               │ The Riddler ............................ Guest Cracker │▒█
 ██├═══════════════┼════════════════════════════════════════════════════════┤▒█
 ██│       cODING  │ G-RoM ..................................... Head/Coder │▒█
 ██│     dIVISION: │ Hendrix ........................................ Coder │▒█
 ██│               │ IllumiTIE ...................................... Coder │▒█
 ██│               │ Liu Tao Tao .................................... Coder │▒█
 ██│               │ Muffin ......................................... Coder │▒█
 ██│               │ Scamp .......................................... Coder │▒█
 ██│               │ Stone .......................................... Coder │▒█
 ██│               │ Xoanon ......................................... Coder │▒█
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 ██│ nET dIVISION: │ Netking ............................... Head/Webmaster │▒█
 ██│               │ Fryguy ..................................... Botmaster │▒█
 ██│               │ t00nie ..................................... Botmaster │▒█
 ██│               │ Fantome .................................. Shell Owner │▒█
 ██│               │ SiGMAniac ................................. Gfx Artist │▒█
 ██├═══════════════┼════════════════════════════════════════════════════════┤▒█
 ██│      cOURIER  │ t00nie ............................... Head/FTP Trader │▒█
 ██│     dIVISION: │ Avatar .................................... FTP Trader │▒█
 ██│               │ Alkivar ................................... FTP Trader │▒█
 ██│               │ Muffin .................................... FTP Trader │▒█
 ██├═══════════════┼════════════════════════════════════════════════════════┤▒█
 ██│       tRIALS: │ * XoR ........................................ Cracker │▒█
 ██│               │ * CrackZ ..................................... Cracker │▒█
 ██├═══════════════┼════════════════════════════════════════════════════════┤▒█
 ██│         iNET: │ #ucf2000:EFNet . #cracking:EFNet                       │▒█
 ██│     World HQ: │ Fortress Of Solitude ......................... Cxxxxxx │▒█
 ██│    Europe HQ: │ FireSite ..................................... Dxxxxxx │▒█
 ██│    French HQ: │ Mercure ...................................... Pxxxxxx │▒█
 ██│    West USHQ: │ Dismal Surrection ............................ Pxxxxxx │▒█
 ██│    East USHQ: │ The Devil's Pit .............................. Hxxxxxx │▒█
 ██│    German HQ: │ Zeus ......................................... Axxxxxx │▒█
 ██│  Private HQs: │ UCF Central .................................. Nxxxxxx │▒█
 ██│               │ DonutWorld ................................... Lxxxxxx │▒█
 ██│          WWW: │ www.UCF2000.com ...................................... │▒█
 ██╞═══════════════╧════════════════════════════════════════════════════════╡▒█
 ██│             ***  ALL SITEOPS ARE FULL MEMBERS OF UCF2000  ***          │▒█
 ██╘════════════════════════════════════════════════════════════════════════╛▒█
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 ██│ hALL oF fAME: │ Misha, ED!SON, DjPaul, Sage, Lost Soul, M. Musashi,    │▒█
 ██│               │ Solar Designer, Jammer, Acpizer, Marquis, j0b, TwinHead│▒█
 ██│               │ The Riddler, Random                                    │▒█
 ██│               │      --->>> Their spirit will remain! <<<---           │▒█
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 ██│ gROUP gREETS: │ CLS, CORE, CORP, DEV, PDM, PWA, RBS, RZR, SGE, TST,    │▒█
 ██│               │ UNION                                                  │▒█
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 ██│ pERS. gREETS: │ UCF, CLS, FLT, Arislan, SelaDude, Liat                 │▒█
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 ██│   gROUP nEWS: │ Just a few sentences to let people out there to get    │▒█
 ██│               │ some insight on what's going on in UCF lately. It has  │▒█
 ██│               │ been a while we write news for outsiders. Anyways, to  │▒█
 ██│               │ start off, to whoever thinks or is not sure if UCF is  │▒█
 ██│               │ dead, well the answer is NO; it's not dead. The truth  │▒█
 ██│               │ is it's still alive and ruling. It will never die!     │▒█
 ██│               │ We've been around for a long time now and have made    │▒█
 ██│               │ lots of history along our legendary journey. We're not │▒█
 ██│               │ gonna go away and be forgotten that easy. We are here  │▒█
 ██│               │ to stay and do what we always do best. That is to      │▒█
 ██│               │ provide the scene and end users with quality cracks.   │▒█
 ██│               │                                                        │▒█
 ██│               │ Recently, as most of you know that we joined force with│▒█
 ██│               │ CORP, one of the best utils groups today. We're very   │▒█
 ██│               │ glad to be their official cracking alliance. This joint│▒█
 ██│               │ force is mutual and will help both groups with benefits│▒█
 ██│               │ We also had an important meeting that, we believe,     │▒█
 ██│               │ changed the course of UCF history around. We did a     │▒█
 ██│               │ total re-organization of the group. Now we have council│▒█
 ██│               │ instead of prez and vice president. This way how the   │▒█
 ██│               │ group is run is much more efficient and it's for the   │▒█
 ██│               │ best. So congrats to the council and members. We also  │▒█
 ██│               │ realized that the scene has changed to a different     │▒█
 ██│               │ direction now. It seems to us that nowadays cracking   │▒█
 ██│               │ groups would release anything and everything, craps or │▒█
 ██│               │ junks, just so couriers have something to move and     │▒█
 ██│               │ siteops have something to get, and make them happy.    │▒█
 ██│               │ It's sad to see that, but unfortunately it's true so.  │▒█
 ██│               │ Therefore, in order for us to keep up with the scene   │▒█
 ██│               │ now, we have to follow and meet what it needs. However,│▒█
 ██│               │ it doesn't mean we're gonna mass release junks like    │▒█
 ██│               │ other groups do. We'll stick to whatever we've always  │▒█
 ██│               │ been doing, but doing them in a quantity and quality   │▒█
 ██│               │ way. So you can ensure that you will be getting cracks │▒█
 ██│               │ from your favorite cracking group for a long time.     │▒█
 ██│               │                                                        │▒█
 ██│               │ -t00nie-                                               │▒█
 ██│               │                                                        │▒█
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 ██│             You wanna be a part of the first cracking-group?           │▒█
 ██│                    * Always open positions for: *                      │▒█
 ██│      Hardcore-crackers, T3+ siteop, Shell suppliesr,..yes, for you!    │▒█
 ██│                        Apply in EFNET: #UCF2000                        │▒█
 ██│     [We do not email cracks/programs nor do we crack emailed stuff]    │▒█
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   ▀   ▀▀▄▄▄■   ▀▄    U  C  F     1  9  9  4  -  1  9  9  9   ■▀       ▀▄▄███▀
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[Last Updated: 05/01/99]



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