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. "'''''''''''''''''''''''" .
|\ Game......: Making History II The War of /|
| \ the World / |
| \ Language..: English / |
| \ Publisher.: Muzzy Lane Software / |
|____\ Disks.....: 62 /____|
. Date......: 23/01/2011 .
::. Genre.....: Strategy .::
` Protection: Custom '
. Ripped....: Nothing .
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|________________ .---------------.
________________ | R e l e a s e | I n f o r m a t i o n . .
| `----------------------------- -
|
| Prepare for the ultimate grand strategy experience.
|
| International trade, religious and cultural strife, military campaigns,
| diplomatic negotiations... here, you control it all. MAKING HISTORY II:
| The War of the World gives players the power to take full control of
| any world nation, colonies, regions, cities, and military units during
| the time leading up to and during the Second World War. Armchair
| generals and fans of grand strategy can take their turns building great
| empires or protecting the world from tyranny during these pivotal
| moments in world history.
|
| In addition to nation-level trade and diplomatic concerns, you are
| tasked with managing region and city-level projects, choosing the right
| technologies to research, directing military movement and development,
| conducting international diplomacy, maintaining domestic stability and
| producing resources vital to making everything else possible.
| Developing production and research facilities in Cities transforms them
| into centers of industry and technology. Upgraded cities can produce
| new units and unlock advanced technologies. At the region level, you
| can build large-scale defensive structures such as radar arrays and
| fortifications, develop transportation infrastructure, and expand the
| resource production needed to fuel your economy. Victory on the world
| stage will require that all levels of your empire work together towards
| your goals.
|
| Every turn offers countless decisions and options to move forward,
| writing the history of your empire. Will you block trade routes with
| your navy, choking off enemy supplies? Will you grant a restless ethnic
| or religious group independence to prevent widespread revolt? Will you
| build up your trade agreements and expand your influence with
| industrial might, or invest in an expensive, technologically advanced
| army to crush all opposition? In addition to keeping domestic and
| economic plans on track, you will be challenged by outside powers
| Controlled by human players in a multiplayer match or period-inspired
| AI that will pursue their own national agendas and interfere in the
| affairs of you and your allies. A shifting political and economic
| landscape keeps world powers busy adjusting plans, preparing for
| inevitable clashes.
|
| No two games of MHII will be the same as there are an unlimited number
| of ways to achieve your goals. The choices you make determine the
| history of your nation. Whether that history will speak of a liberator
| or a conqueror is up to you.
|
| Features :
|
| * Play any nation on a beautifully rendered 3D world map.
| * Control hundreds of different land, sea and air units that represent
| historic vehicles and weapons used by major and minor powers of the
| era.
| * Research an array of weapon systems and tactical improvements that
| allow upgrades for existing forces and structures to match advancing
| technology.
| * Fly bombing missions against industrial and military targets or
| establish air patrols over enemy regions.
| * Manage an extensive economic system covering production of resources,
| domestic food consumption, and international trade.
| * Initiate infrastructure projects that modernize your nation and
| expand your economic potential.
| * Construct factories and research facilities that increase the power
| of your nation or sabotage and destroy the buildings controlled by
| your enemies.
| * Battle an intelligent AI that instigates, reacts and adapts to the
| changing game dynamics, generating action on the home front and
| abroad.
| * Encounter unique nations, each with their own characteristics that
| influence behavior.
| * Discover diverse populations divided by culture, ethnicity, religion
| and political ideology; factors that destabilize nations, provoking
| revolts, coups and civil wars.
| * Develop your colonies, liberate captured nations, establish puppet
| states or annex enemy territories.
| * Engage in espionage and interfere in the internal affairs of your
| neighbors.
| * Enjoy a new, innovative multiplayer system that supports up to 32
| players and greatly reduces the obstacles to long-term games.
| * Plus much more!
|
| more info at:
| http://www.making-history.com/
|
|________________ .---------------.
________________ | I n s t a l l | I n f o r m a t i o n . .
| `----------------------------- -
|
| 1.> unzip/unace
| 2.> run setup.bat .
| 3.> play!!!
|
| Notes : BACKLASH release time agoo v1.05 of this game, this is v1.22 .
| a huge number of changes has been added!, new features, bugfixes and .
| even more. Check the developers website for more info. .
| . :
| _____ . .: .S! |
|___________________| |________ ____________/\ ____ ____ ____ _________|
| _ | | | _/ | _ \| | | | ___|_
| / | | | | |_ _ \ | | |_____ |
_|___________|___________| |______/_____|_____|\ ___________|_________|
| |_____| \/ .
| |
| Greetz: To all our beloved friends |
| |
|___________________________________________________________________________|
"Outlaws once again!!!"