Download T-Splines v1.6b for Maya 7 keygen by BB3D

Added to site2006-09-26
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Votes4


T_Splines_v1_6b_for_Maya_keygen.zip (208088 bytes)

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BB3D.nfo 9015 2291
FILE_ID.DIZ 51 50
T_Splines_v1_6b_for_Maya_keygen.exe 223744 205287

BB3D.nfo

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                                BB3D Presents:
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                       T-Splines.v1.6b.for.Maya.7-BB3D                        


 +---------------------------------------------------------------------------+
 | RELEASE INFO                                                              |
 +---------------------------------------------------------------------------+
 | Cracked by..: bazuka                  Supplier...: bazuka                 |
 | Packed by...: team BB3D               Date.......: 26/09/2006             |
 | Rls Type....: Other                   Disk Size..: 07x1.04MB              |
 +---------------------------------------------------------------------------+


                               www.tsplines.com                               



  Release Notes: 

T-Splines is a new modeling technology that facilitates arbitrary levels of   
detail and seamless modeling. A superset of both NURBS and subdivision        
surface modeling, T-Splines leverages patent-pending and proprietary          
algorithms to enable you to generate the most efficient meshes possible.      
                                                                              
Features:                                                                     
Insert point                                                                  
    -add local detail anywhere on the surface                                 
    -both preserve surface and preserve hull options available                
    -insert the point at any location along an edge (default is at the        
     midpoint)                                                                
Extend T-Junction                                                             
    -easily extend inserted points and partial rows of control points         
     across the surface                                                       
Delete edge pairs                                                             
    -delete partial isoparms to simplify geometry in the model                
    -thin large areas of the model at once                                    
Split surface                                                                 
    -break off a group of faces from a surface                                
Copy faces                                                                    
    -make a copy of selected faces on a surface                               
Delete faces                                                                  
    -delete a group of faces from a surface                                   
Add creases                                                                   
    -add local creases anywhere on the model                                  
    -edit the sharpness of a crease in real time                              
Remove creases                                                                
    -automatically remove all residual creases in the model after merging     
    -manually remove creases                                                  
Merge                                                                         
    -merge together NURBS patch models converted to T-Splines                 
    -use three different merging techniques utilizing vertices, edges, or     
     hulls                                                                    
Extrude                                                                       
    -extrude any T-Spline face                                                
Create T-Spline shapes                                                        
    -use sphere, cone, torus, plane, or cylinder primitives                   
Convert to T-Splines                                                          
    -convert NURBS to T-Splines exactly                                       
    -convert SUBDS to T-Splines exactly, given no n-sided faces               
Convert to NURBS                                                              
    -convert to nurbs exactly across the model, with approximation to any     
     specified level around                                                   
    extraordinary points                                                      
    -control the boundaries of the outputted NURBS patches                    
Tessellate to polymesh                                                        
    -export a T-Spline model to a polymesh                                    
Create proxy                                                                  
    -create a polygon proxy to easily UV map and rig the T-Spline             
Display options                                                               
    -use multiple options to modify the displayed components of the           
     T-Spline object for easier identification and editing                    
Selection modification                                                        
    -use multiple options to toggle the portion of the object selected        


 
  Install/Crack Notes:

 
 1. extract                                                                   
2. install                                                                    
3. extract crack.rar to Maya plug-ins folder                                  
4. run patcher (T-Spline16b-M7.exe)                                           
5. When asked for license choose: "Specify the License File"                  
    and point to tsplines.lic in your plug-in directory                       



*enJoy* !!!


                                 Team BB3D *




* Note

BB3D is not a real reverse engineering group.
We just help friends to bring their releases to 
an audience that want to learn the software or 
uses it for non-commercial purposes.
Making money with it? >>> Then buy it!!!


FILE_ID.DIZ

BB3D presents keygen for T-Splines v1.6b for Maya 7


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