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▀ ▄▓██▀▀ ░░░▒▒░▒▓▀ ▀▀■▄ ,,T..E..A..M░...D..V..T.,,▄■▀▀ ▀▓▒░▒▒░░░ ▀▀██▓▄ ▀
▄███ ▀▓▓▓▓ ▀ ■ ■ ▀ ▓▓▓▓▀ ███▄ ▒
▐███ ░░▒░░ ▀▓▀▄ ....P R E S E N T S.... ▄▀▓▀ ░░▒░░ ███▌░
▐▓██░░ ░▒▒░ ▄▄▒▓▌▒▀▄ ▄▀▒▐▓▒▄▄ ░▒▒░ ░░██▓▌
▐▓▓██▒░░░ ▄▀ ▀▓ ░ ░ ▓▀ ▀▄ ░░░▒██▓▓▌░
░▀▓▓▓█▒▒▒▓█ BlitzMax v1.26 █▓▒▒▒█▓▓▓▀░▒
▒░ ▀▄▒▀▓▓▓█▄ MacOSX PPC ▄█▓▓▓▀▒▄▀ ░▒▓
▀▓▓▄▒▀▄▄▀▀▓▓▓▄ ▄▄▄ ▄▓▓▓▀▀▄▄▀▒▄▓▓▀▀
░░░▀█▓▄▄▓▓▄▄■ ▄▄▄▓▓▓▓▓▀▀■ ▄▄▄▄█▓▓▒▒▒▓▓█▄▄▄▄▄ ■▀▀▓▓▓▓▓▄▄▄ ■▄▄▓▓▄▄▓█▀░░░▄
▒ ░ █▓▀█▓▄▄▄▓██▀▀▒▒▒▓██▄▄▓▓▓▓▀▓▀ ░▒░ ▀▓▀▓██▄▄▄██▓▒▒▒▀▀██▓▄▄▄▓█▀▓█ ░ ▒▓
▓█▄▄▓▀ ▀▓▓▀▀░ ░░ ▀▀▓▓ ░▒▒▀■ ▄ ░ ▄ ■▀▒▒░ ▓▓▀▀ ░░ ░▀▀▓▓▀ ▀▓▄▄█▓▓
▀▓██▄ ░ ░▒░ ░ ▀ ■ ░░ ▀ ░░ ■ ▀ ░ ░▒░ ░ ▄██▓▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ Released on 11/23/07 for exclusive usage by ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ members of the release scene. This isnt something ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ to share with your school mates and not for sale. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Go and ask daddy to buy this app if you like it! ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ Company ..: BlitzMax ▒░ ░ ▄███▀▒
▐███▌ ▒░ Url ......: http://www.blitzmax.com/ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▓▓ ▐▓▓██▄▄
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░ ▀▄ ▓▌ ░ ▒▒ ▐▓▓▒░░░ ░░ ░▓▌ ▒▒ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ ░ ▄▓▓▒▒▓▓▓▄▄▒ ▀▓░▄▄▄ ▄▄▄░▓▀ ▒▄▄▓▓▓▒▒▓▓▄ ░ ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░▒█▓▓▀ ░▒▓░░▀█▓▓▄▄▄▒▄▀░▄▄░▀▄▒▄▄▄▓▓█▀░░▓▒░ ▀▓▓█▒░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ▄ ▒▓██▌ ░░▄█▓▀ ░▀▀ ▀▀░ ▀▓█▄░░ ▐██▓▒ ▄ ▒░ ░ ▄███▀▒
▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Release Information ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▀ ▀ ▄▄▓▓ ░░░░░░░░░░░░░░░░░░░ ▓▓▄▄ ▀ ▀ ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▀ ▀▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ BlitzMax is the new, next generation game ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ programming language from Blitz Research. BlitzMax ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ retains the BASIC roots of Blitz3D and BlitzPlus, ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ but adds a ton of cool new features and abilities. ▒░ ░ ▄███▀▒
▐███▌ ▒░ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ Enhanced BASIC language ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ BlitzMax is BASIC...but with a few twists, ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ including: ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ Function pointers ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Fully dynamic arrays ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ Inheritance and polymorphism ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ 'By reference' function parameters ▒░ ░ ▄███▀▒
▐███▌ ▒░ Byte, Short, Int, Long, Float and Double numeric ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ data types ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ Array and string slicing ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ Flexible 'collection' system for dealing with ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ linked lists etc ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Low level pointer handling ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ UTF16 strings ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ The ability to 'Incbin' binary data and access it ▒░ ░ ▄███▀▒
▐███▌ ▒░ as easily as if it were a regular file ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ External language support for interfacing with ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ C/C++/ObjectiveC or assembly code ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ Multiplatform support ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ BlitzMax has been designed from the ground up for ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ multiplatform support, and BlitzMax programs can be ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ compiled for Windows, MacOS X and Linux. The ▒░ ░ ▄███▀▒
▐███▌ ▒░ BlitzMax license is 'all in one' - buy BlitzMax ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ once and run your programs on all three platforms! ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ Modular design ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ BlitzMax is largely based around the idea of ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ modules, collections of commands stored in special ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ files. You can add your own modules to the system, ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ allowing you to cleanly reuse code in your own ▒░ ░ ▄███▀▒
▐███▌ ▒░ projects. Modules are also a great way to ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ distribute libraries of commands, and Blitz ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ Research have many weird and wonderful modules ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ lined up for future release! ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Easy to use 2D command set ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ BlitzMax includes the Max2D module which contains a ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ set of very easy to use 2D commands. On MacOS X and ▒░ ░ ▄███▀▒
▐███▌ ▒░ Linux, Max2D uses the OpenGL API, while on Windows ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ PCs you have the option of using either the OpenGL ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ or DirectX APIs. Both OpenGL and DirectX use 3D ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ hardware to draw graphics to the screen, allowing ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ for advanced effects such as realtime blending, ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ rotation and scaling. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ Intelligent build system ▒░ ░ ▄███▀▒
▐███▌ ▒░ BlitzMax allows you to split a project up into ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ multiple source files which can be pre-compiled to ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ massively reduce development time. This process is ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ handled automatically by the included BMK ('Blitz ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ make') utility and is completely transparent to the ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ developer. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ IDE and Debugger ▒░ ░ ▄███▀▒
▐███▌ ▒░ The BlitzMax package includes an 'integrated ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ development environment' (IDE), which is used to ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ enter your programs, and a debugger for tracking ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ down bugs. ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Direct OpenGL support ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ Thanks to the OpenGL module, you can use BlitzMax ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ for direct OpenGL programming. Writing an OpenGL ▒░ ░ ▄███▀▒
▐███▌ ▒░ program is now as simple as: ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ GLGraphics 640,480 ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ While Not KeyHit( KEY_ESCAPE ) ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ glClear GL_COLOR_BUFFER_BIT ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ glBegin GL_TRIANGLES ▒░ ░ ▄███▀▒
▐███▌ ▒░ glVertex2i 0,1 ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ glVertex2i 1,-1 ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ glVertex2i -1,-1 ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ glEnd ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ Flip ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ Wend ▒░ ░ ▄███▀▒
▐███▌ ▒░ In addition, a module based on the popular 'Glew' ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ library provides support for all OpenGL extensions. ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ Tons of source code included ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ Most BlitzMax modules are written in...BlitzMax! ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ When you buy BlitzMax, you will receive the source ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ code to all the BlitzMax modules, allowing advanced ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ users the opportunity to enhance the BlitzMax ▒░ ░ ▄███▀▒
▐███▌ ▒░ system, or tweak it for their own needs. ░▒ ▐███▌ ░
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▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Install Notes ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
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░ ▀▄ ▓▌ ░ 1. Unpack & install. ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ 2. Install update. ░ ▄▓▒▓░ ▄▓█
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▐███▌ ▒░ ▓█ ▀▓█ ▒▐█▒ Group Notes ▓█▌▒ █▓▀ █▓ ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ ▀ ▀ ▄▄▓▓ ░░░░░░░░░░░░░░░░░░░ ▓▓▄▄ ▀ ▀ ▓▓ ▐▓▓██▄▄
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░ ▀▄ ▓▌ ░ After a group cleanup we finally got some open ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ positions to fill. ░ ▄▓▒▓░ ▄▓█
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▀███▄ ░ ░▒ Do not hesitate to contact your local Team DVT ▒░ ░ ▄███▀▒
▐███▌ ▒░ representative if you can supply new, unreleased ░▒ ▐███▌ ░
▄██▓▓▌ ▓▓ software (NO games, NO webware, retail release date ▓▓ ▐▓▓██▄▄
▓█▓▓▀ ▓▓▀ 2005 and newer, NO cad or industrial apps) or if ▀▓▓ ▀▓▓█▓▀
▓▀▓ ▄▀░ you got some experience in cracking or keygenning ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ advanced software protection mechanisms like ░ ▐▓ ▄▀ ░█
▓▄ ░▓▒▓▄ ░ armadillo, asprotect, flexlm, rsa, etc. ░ ▄▓▒▓░ ▄▓█
██▓▓▓▀▒ ░ ░ ▒▀▓▓▓██▀
▀███▄ ░ ░▒ ..And NO, we are NOT searching for affil sites. ▒░ ░ ▄███▀▒
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▄██▓▓▌ ▓▓ Signed, ▓▓ ▐▓▓██▄▄
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▓▀▓ ▄▀░ TEAM DVT, November 11 2005 ░▀▄ ▓▀▓▄
░ ▀▄ ▓▌ ░ ░ ■ ■ ░ ░ ▐▓ ▄▀ ░█
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░ (( nFO layout by ixlover / buddha ))