Download MULTiMEiOS WFCAM4D v1.0 FOR CiNEMA 4D WiNALL crack by 4DiAMONDS

Added to site2006-05-02
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MULTiMEiOS.WFCAM4D.v1.0.FOR.Ci.crack.by.4DiAMONDS.zip (160377 bytes)

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4DiAMONDS.nfo 24127 2734
FILE_ID.DIZ 67 66
MULTiMEiOS.WFCAM4D.v1.0.FOR.Ci.crack.by.4DiAMONDS.exe 174592 157071

4DiAMONDS.nfo

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.|                       .....  .            .  .....                       |.     
.|--------------------------------------------------------------------------|.   
.|       MULTiMEiOS_WFCAM4D_v1.0_FOR_CiNEMA_4D_WiNALL_CRACKED-4DiAMONDS     |.
.|--------------------------------------------------------------------------|.   
..                             .....|    |.....                             ..   
 .  SUPPLIER:..TEAM.4DiAMONDS   ....|    |....  RELEASE DATE:.......05/03/06. 
 .  CRACKER:...TEAM.4DiAMONDS    ...|    |...   RELEASE SIZE:...01 * 2,78MB . 
 \  PACKER:....TEAM.4DiAMONDS     ..||||||..    PROTECTION:..........Adios! /    
  \                                ........                                /  
  /\/------------------------/------------------\------------------------\/\  
 <                                   iNFO                                   >
  \/\_______/----------------\------------------/----------------\_______/\/
  /                                                                        \
 /                                                                          \                     
 |      WFCam4D Plug-in for Cinema 4D                                       |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      WFCam4D is a post effect plugin for Maxon┤s 3D software package,    |                                                                                                                                              
 |      Cinema4D. It┤s a set of wide field cameras currently not            |                                                                                                                                              
 |      available in Cinema4D┤s render engine.                              |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      WFCam4D allows you to choose at render time, different              |                                                                                                                                              
 |      projection types which will expand your work freedom.               |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      With WFCam4D you can additionally render in:                        |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Azimuthal Equidistant (Fisheye)                                    |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Azimuthal Equidistant off-axis (Fisheye-offaxis)                   |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Aitoff                                                             |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Hammer-Aitoff                                                      |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Stereographic                                                      |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Orthographic                                                       |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Vertical Perspective                                               |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      -Cylindrical (Panoramic) Equal Area, Equiditant, Center.            |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      WFCam4D also features Distortion. You can apply distortion to       |                                                                                                                                              
 |      the lens to simulate the accurate behaviour of real lenses, and     |                                                                                                                                              
 |      this way seamlessly integrate 3D elements in live footage.          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      WFCam4D allows you, for example, to render 360║ light probes        |                                                                                                                                              
 |      using the fisheye projection (in conjunction with Cinema4D┤s Sky    |                                                                                                                                              
 |      and the 32bit HDR color depth support). It enables the rendering    |                                                                                                                                              
 |      of allsky master images for fulldome theater projection or          |                                                                                                                                              
 |      complete panoramic views.                                           |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |                                                                          |                                                                                                                                              
 |      The user can select the size of the Field of View, and has a        |                                                                                                                                              
 |      clear indication of the optimal frame size to use under each        |                                                                                                                                              
 |      camera.into your daily workflow.                                    |                                                                                                                                              
 |                                                                          |                                                                                                                                                                                                        
 |                                                                          |
 |                                                                          |                                                                            
 |                                                                          |                                                                                                                                           
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  /\/------------------------/------------------\------------------------\/\                                                                                                                                                                              
 <                               iNSTALLATiON                               >                                                                                                                  
  \/\_______/----------------\------------------/----------------\_______/\/                                                                                                                   
  /                                                                        \                      
 /                                                                          \                     
 |    1. Extract archives                                                   |  
 |    2. Copy Plugin Folder to C4D Plugin Directory                         |  
 |    3. Run C4D                                                            |  
 |    4. Enjoy!                                                             |  
 |                                                                          |  
 |                                                                          |  
 |                                                                          |  
 |                                                                          |  
 \                                                                          /                     
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 |   - Cracker  < should be motivated and talented in joining a group  >    |                     
 |              < which loves pixels ;-)                               >    |                     
 |                                                                          |  
 |   - Artists  < if you have many years experience in 3D programms or >    |                                                                                                                                      
 |                producing Sound FX/Music                             >    |   
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 <                                GREETiNGS                                 >                                                                                                                                      
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 |                       ≈· /\  /\  /\  /\  /\  /·≈                         |                                                             
 |        /∙··∙\        / \/  \/  \/  \/  \/  \/   \          /∙··∙\        |                                                              
 \_______/      \__.·--<  OUR DiAMONDS ARE FOREVER  >---·.___/      \_______/                                                               
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                            \   ASCii@PEL^4TH  /                               
                             \_              _/                                
                               \   04/2006  /                                  
                                \__      __/                                   
                                   \    /                                      
                                    \  /                                       
                                     \/


FILE_ID.DIZ

crack for MULTiMEiOS WFCAM4D v1.0 FOR CiNEMA 4D WiNALL by 4DiAMONDS


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