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■───┘ B E A T P R O U D L Y P R E S E N T S: └───■
└──────────────────────────────────────────────────────────────────────┘
...............VirSyn.Cube.VSTi.RTAS.v2.2-BEAT................
Date.: 0301 2007 Supplier.: Team DYNAMiCS
Disk.: [xx/32] Cracker..: Team BEAT
Type.: VSTi/RTAS/Standalone
URL..: http://www.virsyn.de
■ ┌──────────────────────────────────────────────────────────────┐ ■
├───┘ R E L E A S E N O T E S └───┤
└──────────────────────────────────────────────────────────────────────┘
The structure of sound
CUBE 2 is a musical instrument and the ultimate tool for sound
designers who wish to have instant and intuitive access to all
principal components every imaginable sound is build from.
Every sound can be decomposed in a sine spectrum representing
the harmonic and inharmonic partials and a residual noise
spectrum for the noise components. The spatial character of a
sound can be represented by a pan spectrum. The temporal
evolution of these three spectra is a very convenient way to
describe every sound. CUBE 2 is built around this model and
allows you to manipulate the structure of a sound with all its
components in a comfortable and musical way.
Resynthesis
Take a sample as input and CUBE 2 analyzes it into two
components: up to 512 sine tracks for the partial components
and the residual spectrum for the noise components. The
outstanding quality of the analyzer for a broad range of
sounds avoids the typical artifacts known from time
stretching/pitch shifting and granular algorithms.
Spectral editing
The spectral editing windows are the heart of CUBE┤s sound
manipulation and creation capabilities. They give you deep
access to the sound components described before. Imagine
drawing a bandpass filter or comb filter structure directly
into the spectrum display ! Zoom into the spectrum to
manipulate it down to a single partial. You can use ôContrastö
tools to enhance or reduce the frequency or amplitude
modulations of the sound in selected areas of the spectrum.
And all editings are immediately audible.
Time warping
CUBE┤s unique time warping envelope gives you control over the
timeline. You can simply reverse the sound, freeze it at any
position or manually move around the sound for scratching
effects. Or create an arbitrary moving with up to 64
breakpoints.
Morphing
The next level of sound manipulation in CUBE 2 is to take up
to four sound sources and make all parameters and spectral
components move inside this ôcubeö. Take for example a flute
like sound as one source and a trumpet like sound as another
source. The result is a sound morphing from flute to trumpet !
The movement can be made automatically with the morphing
envelopes or manually by using MIDI controllers or the mouse.
Source editing
Each of the four sound sources allow for another level of
controlling the sound. The levels, attack and decay times, pan
positions of every partial can be globally edited here on a
more abstract level. You can use a global filter with
arbitrary shape on this level which takes also part in the
morphing process - a comb filter in Source A can for example
morph into a lowpass filter in Source B.
CUBE Features
8 independent spectral synths
- four morphable sound sources
- 512 partials per voice
- harmonic/inharmonic spectra
- arbitrary noise spectra
- morphable filter banks
- ensemble
- 3 Envelopes with tempo sync
- 64 time/level segments per envelope
- 2 LFOs
Resynthesis
- AIFF/WAV sample import
- Sine spectrum
- Residual spectrum
- Pan spectrum
- Spectral editing
- Time warp envelope with 64 breakpoints
8 Effect racks
- Chorus/Phaser/Flanger
- Distortion
- Echo/Delay
- Reverb
Arpeggiator
System
- standalone and plugin
- VST / AudioUnit / RTAS support
- Scala compatible Microtuning
- Up to 8 independent outputs
User interface
- Unique design
- MIDI learn function
Interfaces
- VST2
- AudioUnit
- RTAS
Minimal system requirements PC
- Pentium III 600 Mhz processor or Athlon XP/MP (SSE required
!)
- 256 MB RAM
- Windows XP
- 16-bit Soundcard with DirectX/ASIO driver
■ ┌──────────────────────────────────────────────────────────────┐ ■
├───┘ I N S T A L L N O T E S └───┤
└──────────────────────────────────────────────────────────────────────┘
Just run Setup.exe to install.
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├───┘ / __ / __/ / /| | / / └───┤
│Updated On/ /_/ / /___/ ___ |/ / │
`─[o8/o5]─/_____/_____/_/ |_/_/───────────[ cAN yOU fEEL tHE bEAT? ]──'