Download Digimation Phoenix v1.5f for 3ds Max 6-7 keygen by CT

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digimationphoenixv1.5ffor3dsmax67keygenct.zip (8505 bytes)

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Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/CT.nfo 8980 2180
Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/file_id.diz 135 94
Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/Keygen/Phoenix.exe 8192 5412
Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/Serial.txt 25 25

Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/CT.nfo

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─║─┘                                                                     └─║─
 ║    Digimation - Phoenix 1.5f for 3ds Max 6-7                            ║
 ║                                                                         ║
 ║        Supplier...: Cable              Released..: 01/24/05             ║
 ║        Cracker....: CT                 O/S.......: Win32                ║
 ║        Packager...: CT                 Disks.....: 09                   ║
 ║        Protection.: Hydra Licensing                                     ║
─║─┐                                                                     ┌─║─
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─║─┘                                                                     └─║─
 ║    Release Notes:                                                       ║
 ║    ~~~~~~~~~~~~~~                                                       ║
 ║                                                                         ║
 ║    Phoenix is a 3ds max atmosphere that was developed with the          ║
 ║    purpose of simulating real fire. The main idea is to achieve         ║
 ║    maximum visual realism without having to go deep into                ║
 ║    differential equations and physics but with the help of              ║
 ║    simple tools and a little time to create naturally looking           ║
 ║    fire, static as well as animated. Lighters and gas burners           ║
 ║    are something hard to imitate. Phoenix helps you a lot               ║
 ║    allowing full control of the colors, transparency and the            ║
 ║    shape of the flames. One of Phoenix's unique features is the         ║
 ║    PhoenixGen. It's a helper that can create flames of any shape        ║
 ║    based on source splines. It can create additional flames             ║
 ║    arranged on the source spline having full control over their         ║
 ║    beding, rotation and many more or directly convert the spline        ║
 ║    into a flame. Phoenix supports modified objects. Put as many         ║
 ║    modifiers as you want to your mesh, animate their parameters         ║
 ║    and Phoenix will do the rest for you, taking into                    ║
 ║    consideration mesh changes it will generate the most                 ║
 ║    realistic fire flames you have ever seen in 3ds max.                 ║
 ║                                                                         ║
 ║    Phoenix 1.5e is the revision to Phoenix for 3ds max. The             ║
 ║    purpose of Phoenix is to simulate real looking fire. Phoenix         ║
 ║    helps you a lot allowing full control of the colors, lights,         ║
 ║    transparency, and the shape of the flames.                           ║
 ║                                                                         ║
 ║    Phoenix supports modified objects. Put as many modifiers as          ║
 ║    you want to your mesh, animate their parameters and Phoenix          ║
 ║    will do the rest for you, taking into consideration mesh             ║
 ║    changes it will generate the most realistic fire flames you          ║
 ║    have ever seen in 3ds max. New Features of Phoenix 1.5:              ║
 ║                                                                         ║
 ║    Many bug fixes and speed improvements.                               ║
 ║    *Reworked Atmospheric dialog box. Phoenix now supports               ║
 ║    mutliple emitters, gizmos, etc from the same atmospheric             ║
 ║    entry.                                                               ║
 ║                                                                         ║
 ║    *Deflector objects can now be picked and not have to be a part       ║
 ║    of the emitter. This means you can use just about any object         ║
 ║    in your scene to deflect flames.                                     ║
 ║                                                                         ║
 ║    *Improved Flame Color Controls. The flame color controls now         ║
 ║    support position numbering so its easy to see where you're           ║
 ║    working in the color of the flame.                                   ║
 ║                                                                         ║
 ║    *Phoenix Lights. This new light type enables phoenix flames to       ║
 ║    become light emitting objects so you can create realistic            ║
 ║    lighting situations for your fires or flames.                        ║
 ║                                                                         ║
 ║    *Phoenix Render Effect. This render effect enables phoenix to        ║
 ║    work with other plugins and effects by properly copying              ║
 ║    G-Buffer data such as Material Effects IDs and Coverage              ║
 ║    channels into your scene.                                            ║
 ║                                                                         ║
 ║    *Phoenix Fractal Map. This is a simple procedural map that           ║
 ║    enables you to create simple small flammable objects using           ║
 ║    texture maps, that render much more quickly than full                ║
 ║    atmospheric objects.                                                 ║
 ║                                                                         ║
 ║    *Randomization of Flames. If you have multiple emitters              ║
 ║    attached to the same Phoenix Atmospheric, you can now                ║
 ║    randomize the fractals for the emitters so they don't look           ║
 ║    exactly the same.                                                    ║
 ║                                                                         ║
 ║    Installation Notes:                                                  ║
 ║    ~~~~~~~~~~~~~~~~~~~                                                  ║
 ║                                                                         ║
 ║    Unpack and read Installation.txt for details.                        ║
 ║                                                                         ║
 ║    If you find this plug-in usefull, do the right thing and support     ║
 ║    it's future development and buy it! If you don't like it, then       ║
 ║    delete it from existance and say no more.                            ║
 ║    Enjoy!                                                               ║
 ║                                                                         ║
 ║    CT                                                                   ║
─║─┐                                                                     ┌─║─
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─║─┘                                                                     └─║─
 ║ Greets:                                                                 ║
 ║ ~~~~~~~                                                                 ║
 ║   Greets go out to everybody that supports the idea of sharing.         ║
 ║   The world could learn a lot from us, and would be a better place      ║
 ║   for doing so.                                                         ║
 ║                                                                         ║
 ║                                                                         ║
─║─┐                                                                     ┌─║─
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Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/file_id.diz

 Digimation - Phoenix 1.5f for 3ds Max 6-7               
  _______________________________[xx/09]

An Internal Backroom Production.


Digimation.Phoenix.1.5f.for.3ds.Max.6-7-CT/Serial.txt

Phoenix 1.5f

373-12345


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