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▀ E A T P R E S E N T S ▀
■ ■
.NexusDB.Memory.Manager.v2.01.For.Delphi.567.Cracked-EAT.
■ ■
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▓█▓█▄▀█▀░▀▓▀█▄ ██▌ RELEASE INFO ▐██ ▄█▀▓▀░▀█▀▄█▓█▓
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▒▐▓█ ▓ ■ ■ ▓ █▓▌▒
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░██ ▒ SUPPLIER ....: TEAM EAT ▒ ██░
▐█▌ ▒ PROG TYPE ...: UTILITY ▒ ▐█▌
██ ░ LANGUAGE ....: ENGLISH ░ ██
█▌ RELEASE DATE.: 08/04/04 ▐█
█ ░ ░ █
█ ░ CRACKER ......: TEAM EAT ░ █
█ PROTECTION ...: NA █
█ DIFFICULTY ...: GUESS! █
█ █
█ PACKAGER ....: TEAM EAT █
█ FORMAT ......: ZIP/RAR █
█ ARCHIVE NAME.: eatndm1 █
█ No OF DISKS .: [XX/1] █
█ █
█ REQUIREMENTS .: WIN9X/ME/NT/2K/XP █
█ PRICE ........: $120 █
█ WEBSITE.......: http://www.nexusdb.com/ █
█ █
█▌ ▐█
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▓█▓█▄▀█▀░▀▓▀█▄ ██▌ RELEASE NOTES ▐██ ▄█▀▓▀░▀█▀▄█▓█▓
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█ Memory fragmentation occurs when many different █
█ objects are created and then destroyed repeatedly. █
█ As each object is created, it consumes memory from █
█ the heap. If objects were created and then destroyed █
█ in reverse order it probably wouldn't happen as all █
█ the freed memory could be merged into one large █
█ block. But in any system with a large number of █
█ objects the order of creation and destruction will █
█ never be symmetrical. A process can easily have up █
█ to 50,000 objects in memory at the same time. So █
█ when an object is destroyed, a pointer to the freed █
█ memory block is added to a free-block list. █
█ █
█ When other requests for memory are made, Windows █
█ tries to allocate those requests out of the freed █
█ list first. Fragmentation happens where a large █
█ block like 1Mb has been requested and subsequently █
█ freed up, followed by a request for a smaller block. █
█ This is taken from the first block on the free-list █
█ that may well be the 1Mb, which leaves only 900Kb █
█ free. Then another request for a large 1Mb block █
█ comes along, it cannot be satisfied from the free █
█ list and so it is taken from the heap. If the █
█ creation/destruction cycle happens enough times the █
█ large blocks on the heap are chopped into smaller █
█ bits; the physical ram is exhausted and replaced █
█ with virtual ram. Windows heap memory management █
█ (and Delphi) is quite clever- it takes a lot to get █
█ it to fragment. But under the relentless pressure of █
█ a large number of objects being created and █
█ destroyed, the memory manager will gradually cave █
█ in. █
█ █
█ █
█ When Windows runs out of free ram, it starts █
█ swapping pages of ram to disk, and performance takes █
█ a nosedive. Your app could be galloping happily █
█ along at 100% CPU until swapping starts. It then █
█ becomes a funeral march crawling along at maybe █
█ 7-10% of CPU, taking forever to run. You can imagine █
█ the outcome. █
█ █
█ █
█ The Nexus Memory Manager helps preventing this by █
█ using a multi stage allocation system which █
█ pre-allocates small chunks of memory and leases █
█ parts of them to the application, whenever required. █
█ In addition to this, a background thread detects █
█ unused blocks and address space chunks, returning █
█ them to the operating system. It reduces heap █
█ fragmentation and enables threaded allocation and █
█ de-allocation. Most default memory managers █
█ (including the Delphi one) synchronize all memory █
█ allocation and de-allocation, thus creating a huge █
█ bottleneck for multi-threaded applications. For █
█ server applications it is essential to minimize █
█ fragmentation and maximize threaded memory █
█ allocation. The NexusDB replacement memory manager █
█ does exactly this and it can be used in all your █
█ applications as well. █
█▌ ▐█
██ ██
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All good progs start as freeware,
then things get worse ... ;-)
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▓█▓█▄▀█▀░▀▓▀█▄ ██▌ INSTALLATION NOTES ▐██ ▄█▀▓▀░▀█▀▄█▓█▓
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▒▐▓█ ▓ ■ `TLB' ■ ▓ █▓▌▒
▒▐██ ▒ Try it, Like it, Buy it. ▒ ██▌▒
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█ Apply provided patch █
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▄██▄ ██▌ ▐▓ EAT CONTACT ▓▌ ▐██ ▄██▄
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▒ ███ ░ Wanna join Team EAT ? We are currently looking for: ░ ███ ▒
▒ ███ ░ ░ ███ ▒
░ ██▌ ░ ■Good crackers ░ ▐██ ░
░▐██ ░ ■Experienced coders/scripters ░ ██▌░
░██▌ ░ ■Suppliers of quality software who can do so on a ░ ▐██░
▐██ ░ frequent basis(retail date not older then 6 months) ░ ██▌
██▌ ■Fast distros for exclusive EAT usage ▐██
██▌ ■Fast shells ▐██
██ ██
█▌ ░ We do *NOT* need .. ░ ▐█
█ ░ ░ █
█ ■Carders █
█ ■Couriers █
█ ■Undercover agents from any, and we really mean █
█ *ANY* government agency █
█ █
█ CONTACT: IF you dont know how to contact us, then █
█ you probably dont need to. █
█▌ ▐█
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█ all our friends out there █
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